XMLTVexeBuild

From XMLTV
Revision as of 01:40, 6 August 2014 by Rmeden (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
    • DRAFT, NOT FINISHED **

How to build XMLTV.EXE

First, let's be clear.. this is not cheap nor easy. Building XMLTV.EXE requires purchasing ActiveState's Perl Developer Kit for about US$300. Most people can easily live with the Windows distribution and Alpha EXE. Those that need to modify a script, I suggest running a XMLTVWindowsBuild Native Windows Build.


For many years, this was black magic... I (Robert) had a PC where I had all the necessary modules working and I didn't touch it except to build XMLTV.EXE. That version of perl was very old.. but it kept working. Perl modules were obtained via ppm, cygwin, and more places than I could remember. It wasn't reproducible. The time had come to modernize and thanks to [Strawberry Perl] reproducible.


So, let's begin..



1. First follow the [Procedure to Build your own Strawberry Perl]

  I used c:\strawberryport  for my Portable Strawberry
  I used c:\strawberry_build for my build directory
  I used c:\strawberry for my output directory
  I used C:\strawberryport\perl\site\lib\auto\share\dist\Perl-Dist-Strawberry\32bit-5.18.2.1.pp to build


1. Install [Strawberry Perl Portable Edition] I put mine in c:\strawberryport

2. I recommend removing any other Perl or GCC stuff from your Path. It may not be needed, but It's safer.

3. Execute "c:\strawberryport\portableshell.bat" to open a command shell with the right environment variables.

4. Execute "perldist_strawberry"

Personal tools