Difference between revisions of "XMLTVexeBuild"

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== DRAFT, NOT FINISHED ==
 
  
 
== How to build XMLTV.EXE ==
 
== How to build XMLTV.EXE ==
  
First, let's be clear.. this is not cheap nor easy.  Building XMLTV.EXE requires purchasing [http://www.activestate.com/perl-dev-kit ActiveState's Perl Developer Kit] for about US$300.  Most people can easily live with the Windows distribution and [http://alpha-exe.xmltv.org Alpha EXE]Those that need to modify a script, I suggest running a [[XMLTVWindowsBuild]] Native Windows Build.
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Previously, xmltv.exe was built using Activestate's Perl Development Kit. (about $300)That has been discontinued, and I was able to build xmltv.exe using the free PAR::Packer module!
 
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For many years, this was black magic... I (Robert) had a PC where I had all the necessary modules working and I didn't touch it except to build XMLTV.EXE.  That version of perl was very old.. but it kept working.  Perl modules were obtained via ppm, cygwin, and more places than I could remember.  It wasn't reproducible.  The time had come to modernize and thanks to [[http://strawberryperl.com/ Strawberry Perl]] reproducible.
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So, let's begin..
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1. First follow the [[https://metacpan.org/pod/perldist_strawberry  Procedure to Build your own Strawberry Perl]]
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# Follow instructions in [[XMLTVWindowsBuild]] to get a working xmltv under windows.
  I used c:\strawberryport  for my Portable Strawberry
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# Install these modules
  I used c:\strawberry_build for my build directory
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#: cpan Params::Validate           ''(may have already been installed by something else)''
  I used c:\strawberry for my output directory
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#: cpan PAR::Packer
  I used C:\strawberryport\perl\site\lib\auto\share\dist\Perl-Dist-Strawberry\32bit-5.18.2.1.pp to build
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#: cpan App::PP::Autolink
 
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# execute "gmake xmltv.exe" from your xmltv directory.
2. Once I had could build a stock working Strawberry Perl I was ready to modify it!
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3. Perl's Makefile.mk needs to be modified.  C:\strawberry_build\download  should have your official perl distribution in it. Copy the perl-5.x/win32/makefile.mk file from the perl TGZ file to c:\strawberryport\win32_makefile.mk
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4. Make this change to your custom win32_makefile.mk
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  old: LINK_FLAGS = $(LINK_DBG) -L"$(INST_COREDIR)" -L"$(CCLIBDIR)"
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  new: LINK_FLAGS = $(LINK_DBG) -L"$(INST_COREDIR)" -L"$(CCLIBDIR)" -static-libgcc -static-libstdc++ -static -lpthread
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5. Make your own *.pp file based on 32bit-5.18.2.1.pp. (I used xmltv.pp, the name doesn't matter)
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4. Edit the xmltv.pp (or whatever you called it)
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  In the "InstallPerlCore" step, there should be a "Patch" section.  Tell it to replace makefile.mk with your modified version
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  'win32_makefile.mk' => 'win32/makefile.mk',
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5. Build Strawberry using your custom job
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  perldist_strawberry -job xmltv.pp
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6. You should have a working perl at c:\strawberry!
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7. Install ActiveState's Perl Dev Kit  and give it a shot (add c:\strawberry to your path)
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That's it!
  
8. Follow the [[XMLTVWindowsBuild]] Native Windows Build instructions to build a working XMLTV. (test it locally of course!)
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The first time XMLTV.EXE is executed, it will take a long time.  For my XMLTV.EXE I add modified Par::Packer to add a warning
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# CPAN
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# look PAR::Packer
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# edit myldr/boot.c  (near line 198)
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#:  rc = my_mkdir(stmpdir, 0700);
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#:  // 2021-01-18 rmeden hack to print a message on first run
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#:  if ( rc == 0 ) fprintf(stderr,"Note: This will take a while on first run\n");
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#:  // rmeden
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#:  if ( rc == -1 && errno != EEXIST) {
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# perl Makefile.PL (PAR::Packer directory)
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# gmake install
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# now after build a new xmltv.exe it will print a warning on the first run.
  
9. If XMLTV works, and PerlApp works, you should be able to build xmltv!
 
  dmake xmltv.exe
 
  
 
== Good Luck ==
 
== Good Luck ==

Latest revision as of 01:46, 11 March 2022

How to build XMLTV.EXE

Previously, xmltv.exe was built using Activestate's Perl Development Kit. (about $300). That has been discontinued, and I was able to build xmltv.exe using the free PAR::Packer module!


  1. Follow instructions in XMLTVWindowsBuild to get a working xmltv under windows.
  2. Install these modules
    cpan Params::Validate           (may have already been installed by something else)
    cpan PAR::Packer
    cpan App::PP::Autolink
  3. execute "gmake xmltv.exe" from your xmltv directory.

That's it!

The first time XMLTV.EXE is executed, it will take a long time. For my XMLTV.EXE I add modified Par::Packer to add a warning

  1. CPAN
  2. look PAR::Packer
  3. edit myldr/boot.c (near line 198)
    rc = my_mkdir(stmpdir, 0700);
    // 2021-01-18 rmeden hack to print a message on first run
    if ( rc == 0 ) fprintf(stderr,"Note: This will take a while on first run\n");
    // rmeden
    if ( rc == -1 && errno != EEXIST) {
  4. perl Makefile.PL (PAR::Packer directory)
  5. gmake install
  6. now after build a new xmltv.exe it will print a warning on the first run.


Good Luck